![]() Theme Hospital was a game in which profit was important and players had to think of it as a business. ![]() The game also distanced itself from the NHS model. ![]() Mark and Gary decided the best approach was to strip away any sense of the real so the graphics were made deliberately cartoonish. ![]() "We planned to make the game with four different time periods," says Gary of an idea that would need some major treatment later down the line. Peter wasn't involved at all – "he had his hands full with the really cool sounding Dungeon Keeper," says Gary – but the ideas flowed. Mark's task was to head up the project even though he was rather new to making original games, having previously managed a department that converted Bullfrog's games onto other formats. Great! A sequel to the game I left the company for in the first place!" I was to work on a sequel to Theme Park called Theme Hospital. ![]() Then he eventually gave me the news – I wouldn't be working on Dungeon Keeper at all. He just smiled and said he would tell me soon enough. "I really liked the sound of that so I swallowed my pride and ran back," he says. ![]()
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